These are from when the game required you to open a menu and manually select which spell you wanted to use. Card combinations are used as attacks in other versions of the game, but are not seen at all in this version. Two graphics labelled as "combolist" small and large. The first set are neutral, second are when pressed down, and third are when hovering over. Purple sand, not used by any of the houses.Įarly arrow icons for the Folio Magi. The idea, however, was fully implemented in the sequel. This used to be a key aspect of gameplay at one point. The green question mark counter is for how many secret areas the player has found. It's accompanied by House Point status bars for each house. In the final game, the chapter select is a debug feature and you can only save at specific checkpoints.Īn unused Report Card menu. The Report Card was consolidated to the main pause menu. In order, they are: Main, Report, Folio, Chapter, Save. How they functioned is unknown.Ī photograph of the film set used as a placeholder. Stored in many of the game's archives is what seems to be a guide for creating textures.Ī blue variant of the master guide texture.Ī green variant of the master guide texture.Ī red variant of the master guide texture.Ī wall featuring various options. A grayscale image meant for calibrating brightness on a monitor.
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